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Templar Battleforce Wiki
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Paladin
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Paladin
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===== Devastating Strikes ===== [[File:Talent paladin devastating strikes normal.png|left]] Crippling Melee attack that hinders the foe damaged with a penalty to all accuracy and dodge for 3 turns. Talents like this that strip foe's accuracy remove strong dice rendering them perhaps twice as effective as anticipated. Has comparable accuracy to [[#Slay|Slay]] but doesn't deal as much damage, and costs double the Heat. A Dodge debuff necessitates a ranged attacker Templar to take advantage of it as the Paladin's attacks are all melee. {{Clear}} * Weapon: [[Blade]] or [[Shock Hammer|Hammer]] * Hinder: 3 turns * Max targets: 1 * Range: 1 (melee) * Cost: 2 AP, +6 Heat {| class="wikitable" |- !Rank: !1 !2 !3 !4 !5 !6 !7 !8 !9 !10 |- |Accuracy | +3 | +4 | +5 | +6 | +7 | +9 | +11 | +13 | +15 | +17 |- |Damage | - | +2 | +4 | +4 | +6 | +8 | +10 | +12 | +12 | +14 |- | All Accuracy Hinder | -3 | -4 | -6 | -7 | -8 | -9 | -10 | -12 | -14 | -16 |- | Dodge Hinder | -3 | -4 | -5 | -6 | -6 | -7 | -7 | -8 | -9 | -11 |}
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