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Templar Battleforce Wiki
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=== Overheating Damage and Willpower === When a Templar's suit exceeds their maximum heat threshold (usually 100) he or she will suffer 1d12 damage at the end of their turn. If the suit exceeds double the threshold, he or she will suffer 1d16 damage at the end of their turn. This damage is reduced by a roll from the templar's [[attributes|Willpower]]. If a Templar were to have 6 Willpower, have 140 Heat, and an unmodified heat threshold of 100, he or she would take 1d12 - 1d6 damage (but never dealing negative damage) at the end of his or her turn, unless the heat is removed by an Engineer's skill.
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